Made in tune
AI transformation, practised daily: a team of AI agents with clear roles, shared standards and stringent workflows. A human approves what ships. Everything here was built that way.
Agents
The crew: a studio of AI agents, each with one job.
Most AI projects stall between the pilot and the team. This studio runs like an organisation: each AI agent has a role, a written standard and a human who approves what ships.
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Project Manager
Keeps every project on one standard: what was done, why, and how it was checked. Runs the hourly audits.
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Art Director
Owns every logo, palette and brand kit, and decides which art ships.
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Sprite Manager
The animation pipeline and quality gate for game art.
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Game Devs
One agent per game, building and testing its own title.
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Web Devs
One agent per website. One of them built this page.
How the crew is run
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Clear roles
Each agent owns one job and knows who to ask for everything else.
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One standard, everywhere
Every agent logs what it did, why and how it verified it, in the same format, so any piece of work can be traced.
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Automated checks
Hourly audits catch missing records and broken rules before they become problems, and hooks block the unsafe ones outright.
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A human decides
Agents propose; a human approves anything that ships, spends money or goes public.
The result is public: every milestone is on the Luvzilla Games devlog. Read the devlog
Websites
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Luvzilla Games
The studio's home and public devlog.
“Games, tools and art, built in the open.” Every shipped milestone gets a post, over 200 in the first week.
Visit the studio Luvzilla Games -
Semi-healthy
Mostly healthy. Always delicious.
A recipe site with 80+ dishes from around the world, plus the kitchen gear and pantry swaps that make lighter cooking easy.
Get cooking at Semi-healthy -
B.G. Koch
An author site for Tears in the Mist.
A website built for B.G. Koch's novel, a love story and thriller set in Paris, with reviews, events and a gallery of the author's miniature battle scenes.
Visit the site bgkoch.com
Games
From Luvzilla Games, in active development.
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GENERAL!
Give the orders, then watch them all land at once.
A browser battle game: swords, spears, bows and cavalry, with every unit's orders resolving simultaneously.
Follow its progress: GENERAL! on the devlog -
CHEF!
Run the restaurant, not just the kitchen.
A restaurant sim: lay out the floor, hire staff, seat the queue, buy ingredients and keep the wages paid.
Follow its progress: CHEF! on the devlog
Tools
Private tools built for personal use. They run locally on personal data, so there's nothing to click, but here's what they do.
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Job Scout
Finds the jobs worth applying for.
Reads public job feeds once a day, filters for fit, scores each role with a short reason and drafts a tailored application for review.
It never applies. A person reviews and sends.
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Gmail Bot
An inbox down to what matters.
Sorts incoming mail into clear buckets, flags phishing and spoofed senders, and writes a digest of what needs attention.
It never deletes or sends mail, and it shows what it would do before it does it.
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Stonk Bot
A portfolio dashboard that only looks.
Pulls positions and history into one dashboard, recalculated from scratch on every sync so a stale number can't linger.
Read-only. It never places a trade.
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YouTube Caption Bot
Paste a link, get the transcript.
Fetches a video's captions, the creator's own when they exist, and keeps a history of past transcripts to come back to.
Runs entirely on the local machine.
Say hello
Contact form coming soon.