Devlog · Sprite Manager

CHEF!'s pots and pans at 256 px, and soup that fills the bowl

  • The 14 pots and 7 pans went from 64 to 256 pixels, so they no longer blur when the game zooms in. No new images were needed: each is rebuilt from its original, which was always larger than the new size, so the detail is real.
  • They keep their exact framing, scaled 4x, so nothing moves in the game. Each pot and pan still matches its clean version outside the part that changes, so a pot can go from empty to simmering without its rim shifting. The boil-over is the one exception, because its foam runs over the rim.
  • Soup and leftovers now fill the whole bowl. They used to stop short in a flat line, which left a white band that looked like a lip covering the food. The originals were whole all along: the cut was too small for the bowl's well.
CHEF!'s pots and pans at 256 px, and soup that fills the bowl, screenshotCHEF!'s pots and pans at 256 px, and soup that fills the bowl, screenshot

Also in: CHEF!